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Author |
Thread Statistics | Show CCP posts - 4 post(s) |
Asuri Kinnes
Adhocracy Incorporated Adhocracy
3
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Posted - 2011.10.13 02:56:00 -
[1] - Quote
Irdalth Delrar wrote:Poetic Stanziel wrote:You don't work for a psychic. You simply work for someone who understands statistics. Although he's obviously hired someone who's incredibly bad at spin doctoring. ;) Its why I don't spin :) Either way, we have had that kind of turnout in the past, when it was necessary, and the 50% was decide based on the activity data we have, which is much higher then the past. But anyway, that's off topic. I don't know why you even bother replying to PS... Nothing you say will change it's mind. PS, we didn't laugh at you because of your /tinfoil, we laughed because you make it so easy to laugh at you...
I imagine that this change is going to be irrelevant with changes to the War-Dec mechanics. Just because CCP hasn't announced them yet is no reason to *worry*. Even so, this change is basically irrelevant because of the ability to corp hop individuals has always been there, so avoiding a dec is ridiculously easy, except for the stupid or young. No change will help the stupid, and the young will find out very fast how to avoid a war regardless...
With the re-dedication of teams to FIS, I imagine that Hi-Sec (and it's wars) *will* get looked at.
Wormholes: The *NEW* end game of Eve - Online: No Local. No Lag. No Blues (No Intell Channesl). No Blobs.
NEW FEATURE: NO INCARNA! |
Asuri Kinnes
Adhocracy Incorporated Adhocracy
5
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Posted - 2011.10.13 13:13:00 -
[2] - Quote
Poetic Stanziel wrote:The only group of people that complain about the war declaration system is EVE University. If this policy change makes them happy, then mission accomplished. LOL - Look, I know they nuked the old forums, but there is "Eve Search". Check it out, not all the complaints are E-U...
In my experience, a lot of < 1 (or even < 2 ) year old toons complain / have complained about the war-dec mechanics. When I've talked to people in local/chats/w-e, I've tried to encourage them to change their goals from "isk" to fun... because fun > isk, but it takes awhile for some people to wrap their heads around the idea of "potential loss" as fun... Making blanket statements like the above is why your funny...
Khanh'rhh wrote:Asuri Kinnes wrote:I imagine that this change is going to be irrelevant with changes to the War-Dec mechanics. Just because CCP hasn't announced them yet is no reason to *worry*. You're new here, right? Even if CCP fixed this as soon as next month, you STILL don't repeal the rules setup to stop game breaking mechanics BEFORE you fix the mechanics that are being exploited. Basic logic. Nope, not new, been playing since Feb '08.
Your new here right? I mean, it *is* CCP, and they just might change the enforcement before everything else! That's not logic, it's experience!
Wormholes: The *NEW* end game of Eve - Online: No Local. No Lag. No Blues (No Intell Channesl). No Blobs.
NEW FEATURE: NO INCARNA! |
Asuri Kinnes
Adhocracy Incorporated Adhocracy
6
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Posted - 2011.10.13 17:23:00 -
[3] - Quote
Khanh'rhh wrote:Asuri Kinnes wrote:Your new here right? I mean, it *is* CCP, and they just might change the enforcement before everything else! That's not logic, it's experience! And this is a good thing because ...... ? I *never* said it was a good thing. Because I don't believe that it necessarily is good.
I said it's :ccp:!
If this change is going to be followed by a review of Dec Mechanics (keeping in mind Malcanis' Law), I wouldn't be perturbed a bit. Which is what I think is happening. I honestly do not believe that CCP will allow hi-sec to become "SAFE-Sec", more than it is. Privies dec'd 200+ corps at one time, and we got these rules. If war *ends* in hi-sec (as it will for anyone not an idiot or too new to know the mechanics) I remain positive that CCP will be watching, and will be tweaking.
I don't agree that this statement should have come out before any announcement of a War-Dec review, but again,
: CCP :
Wormholes: The *NEW* end game of Eve - Online: No Local. No Lag. No Blues (No Intell Channesl). No Blobs.
NEW FEATURE: NO INCARNA! |
Asuri Kinnes
Adhocracy Incorporated Adhocracy
8
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Posted - 2011.10.14 16:29:00 -
[4] - Quote
sukmanobov wrote:your so correct i love you. Maybe i should give up the 3 corps i own and the CEO of The 0rphanage alliance and delete my charater so i can be Science and Trade Institute corp too.
#1 - you love him so much you posted 4 times...
#2 - Biomass is painless...
Wormholes: The *NEW* end game of Eve - Online: No Local. No Lag. No Blues (No Intell Channesl). No Blobs.
NEW FEATURE: NO INCARNA! |
Asuri Kinnes
Adhocracy Incorporated Adhocracy
8
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Posted - 2011.10.14 17:35:00 -
[5] - Quote
Poetic Stanziel wrote:Unless, like EVE University, you were supplied a method of avoid most of those CONCORD costs in setting up a very expensive nineteen corporation decshield. They weren't "supplied" with the idea/concept, it was developed internally (by Keld, originally I believe). Which, if you read the "10.5 Billion Isk for one day of peace" thread, you would see.
So your point is irrelevant (again). Nice try tho, and thanks for playing!
You dolt.
Wormholes: The *NEW* end game of Eve - Online: No Local. No Lag. No Blues (No Intell Channesl). No Blobs.
NEW FEATURE: NO INCARNA! |
Asuri Kinnes
Adhocracy Incorporated Adhocracy
9
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Posted - 2011.10.14 23:22:00 -
[6] - Quote
John Rothman wrote:Hi-sec war: Now pointless.
1) Get dec'd 2) Drop to alt corp 3) When alt corp dec'd, drop to another corp 4) repeat over and over until people deccing you give up
Easy solution: Members in a corporation at war CAN'T LEAVE THE CORPORATION. Cost of war goes up and up every week.
Too restrictive for you? Cry less, stay in an NPC corp.
What you describe already happens, and is *not* what the OP was about... Secondly, a person may join or leave a corp @ will, effectively meaning war-dec immunity. Except for the stupid or too new to know the diffence....
Wormholes: The *NEW* end game of Eve - Online: No Local. No Lag. No Blues (No Intell Channesl). No Blobs.
NEW FEATURE: NO INCARNA! |
Asuri Kinnes
Adhocracy Incorporated Adhocracy
24
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Posted - 2011.10.19 18:32:00 -
[7] - Quote
ShipToaster wrote:Vewen Sinulf wrote:Standard carebear stuff You so have to be an eve university alt. Alt decrying alt's posting habits...
Wormholes: The *NEW* end game of Eve - Online: No Local. No Lag. No Blues (No Intell Channesl). No Blobs.
NEW FEATURE: NO INCARNA! |
Asuri Kinnes
Adhocracy Incorporated Adhocracy
30
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Posted - 2011.10.22 01:12:00 -
[8] - Quote
Poetic Stanziel wrote:E-UNI whining about the unfairness of the sandbox since 2007. (Or whenever it was that Kelduum took over.) PS - defining himself by his dislike of a an imaginary corp from an internet spaceships game...
since: who cares?
Leave Hi-Sec, problem solved...
Wormholes: The *NEW* end game of Eve - Online: No Local. No Lag. No Blues (No Intell Channesl). No Blobs.
NEW FEATURE: NO INCARNA! |
Asuri Kinnes
Adhocracy Incorporated Adhocracy
47
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Posted - 2011.11.16 18:21:00 -
[9] - Quote
Would actually appreciate a CCP response to whether or not the 'dec mechanics are being looked at.
vOv
Wormholes: The *NEW* end game of Eve - Online: No Local. No Lag. No Blues (No Intell Channesl). No Blobs.
NEW FEATURE: NO INCARNA! |
Asuri Kinnes
Adhocracy Incorporated Adhocracy
57
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Posted - 2011.11.18 16:19:00 -
[10] - Quote
I know what your misunderstanding is Ehnea, you don't understand "griefing" as defined by the devs... Here's the link:
"Grief Play"
Ehnea Mehk wrote:That's not a war if you do not have a goal. It sounds very much like a griefer WARDEC method being used. Which is the heart of the problem to begin with and why people in highsec space resort to WARDEC shields and corp hopping. My proposal puts the WARDEC system back into the context for what it was meant for in the first place. To have a war.
CCP wrote:Grief play What is grief play? Griefing A grief player, or "griefer," is a player who devotes much of his time to making othersGÇÖ lives miserable, in a large part deriving his enjoyment of the game from these activities while he does not profit from it in any way. Grief tactics are the mechanics a griefer will utilize to antagonize other players. At our discretion, players who are found to be consistently maliciously interfering with the game experience for others may receive a warning, temporary suspension or permanent banning of his account.
This should not be confused with standard conflict that might arise between two (or more) players, such as corporation wars. The EVE universe is a harsh universe largely driven by such conflict and notice must be taken of the fact that nonconsensual combat alone is not considered to be grief play per the above definition.
An example of grief play would be the so called "Can baiting" in starter systems. An experienced player drops a cargo container with some items in front of a station in a starter system and waits for a new player to take from it. The new player is flagged and promptly attacked and killed by the owner of the container. Doing the same in starter tutorial complexes is also considered grief play and will not be tolerated. War'dec'ing, obviously (and explicitly) does *not* conform to the definition of "Griefing" as defined by CCP. The fact that the war-dec mechanics need to be looked at does NOT mean that war-decs are "griefing".
Extortion, execution, scamming and blowing **** up is *not* griefing, except in certain specific cases (baiting n00bs in starter or tutorial systems, scamming on the Character Bazaar, etc., etc.,).
Hope that helps,
Sincerely yours,
A former 'bear
Wormholes: The *NEW* end game of Eve - Online: No Local. No Lag. No Blues (No Intell Channesl). No Blobs.
NEW FEATURE: NO INCARNA! |
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Asuri Kinnes
Adhocracy Incorporated Adhocracy
93
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Posted - 2011.12.20 04:57:00 -
[11] - Quote
Jenshae Chiroptera wrote:Just re-iterating that I think this change is good. It gives people a defence against griefing and more freedom of choice. Griefing is illegal... and enforced by CCP
Hi-sec wars aren't greifing.
And you can bet your last isk, war-decs are being looked at.
Wormholes: The *NEW* end game of Eve - Online: No Local. No Lag. No Blues (No Intell Channesl). No Blobs.
NEW FEATURE: NO INCARNA! |
Asuri Kinnes
Adhocracy Incorporated Adhocracy
137
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Posted - 2012.01.19 14:49:00 -
[12] - Quote
Poetic Stanziel wrote:RubyPorto wrote:Just sayin' Just because a piece of stupid is temporary doesn't make it not stupid. Plus, they only did this when people started noticing that EvE-University had had a very large shield up for ~4months. Their shield, previously, was two or three corps. Now it is 17 corps.
Your becoming "Stammerer" again...
Wormholes: The *NEW* end game of Eve - Online: No Local. No Lag. No Blues (No Intell Channesl). No Blobs.
NEW FEATURE: NO INCARNA! |
Asuri Kinnes
Adhocracy Incorporated Adhocracy
145
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Posted - 2012.01.20 05:25:00 -
[13] - Quote
Poetic Stanziel wrote:What? FACTS scare you? It's a f*cking fact. What do you have to hide? That you pop up here the moment someone mentions E-Uni, and you get out of sorts at the mention of a FACT ... hell, what is your problem? Unknot your panties, Asuri.
If my reply was anything, I did E-Uni a favour, by correcting a misconception on the history of the Decshield. Dude, I pop into this thread every few days. I just like to point out your pathological obsession with E-U. Hide anything? Surely you jest...
As for *you* ever doing the Uni a favor? The best thing you could do for e-uni is biomass / uninstall.
Leave it at "War Dec mechanics need to be overhauled" and you'll be fine. E-U does more for this game (and the players in it) in one day than you have or will do.
o7
Wormholes: The *NEW* end game of Eve - Online: No Local. No Lag. No Blues (No Intell Channesl). No Blobs.
NEW FEATURE: NO INCARNA! |
Asuri Kinnes
Adhocracy Incorporated Adhocracy
145
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Posted - 2012.01.21 02:32:00 -
[14] - Quote
Poetic Stanziel wrote:You're pretty f*cking obsessed with me though. ;) You going to Fanfest? I could pose with you in a photo. That should make your month. I'll even sign it.
My friend Asuri,
Stop crawling up my ass!
Poetic.
LOL - I love watching you twitch... Like a frog in science class.
Edit to add "content": Can't remember if it was Meissa or Tebor who said (blogged?) that during conversations, that CCP mentioned the 'Dec mechanics are getting looked at. Can't wait to see what they come up with.
Wormholes: The *NEW* end game of Eve - Online: No Local. No Lag. No Blues (No Intell Channesl). No Blobs.
NEW FEATURE: NO INCARNA! |
Asuri Kinnes
Adhocracy Incorporated Adhocracy
165
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Posted - 2012.02.05 16:55:00 -
[15] - Quote
ShipToaster wrote:CCP need to get wardecs fixed so I can wardec an alliance called Ivy League that has eight hundred and twenty two players over one year old.; I have a legitimate in game grievance that can only end with their total destruction. How the **** any corp with over eight hundred players over a year old is considered a noob corp or a noob training corp escapes me but leaving that aside for the moment by their in game actions have eve university offended me and. like every other group in EVE, I should have the same mechanics available to me to chastise them. A) Bump B) Bolded bit will never happen C) They train n00bs - who the **** are you to tell them they can't have x,y,z number of characters over any age? What's the cut-off? Who decides? D) Post with your main edit to add: "Quick! Someone call the whaaaa-mbulance!"
Wormholes: The *NEW* end game of Eve - Online: No Local. No Lag. No Blues (No Intell Channesl). No Blobs.
NEW FEATURE: NO INCARNA! |
Asuri Kinnes
Adhocracy Incorporated Adhocracy
309
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Posted - 2012.03.21 01:58:00 -
[16] - Quote
Khanh'rhh wrote:How about the guy who got scammed, who wants to wardec the aggressor? Now he can't
What stopped him from hopping to an NPC corp before, if he wasn't in one to start with?
Khanh'rhh wrote:How about the guy who wants to remove the POS from a particular moon? Now he can't
This is the sticky point.
Khanh'rhh wrote:How about the guy who got suicide ganked and wants to go after the aggressor? Now he can't
Again, what stopped him from hopping to an NPC corp before, if he wasn't in one to start with?
Khanh'rhh wrote:How about the 0.0 alliance who want to interfere with their enemies logistics in highsec? Now they can't
The alliances can (and probably already do) run their logistics with NPC corp alts. Putting a tax on their income wouldn't change this, as they could just contract their deliver to a one-man corp alt to sell it.
Khanh'rhh wrote:The change is unilateral, it doesn't just protect "poor innocent little noobies" from "big bad mean greifers"
The primary issue is probably just high-sec POS's. Other than that, corps always had the option of making an alt CEO, establishing a chat channel, inviting their members, and then all going to NPC corps.
The POS situation in general may call for a number of adjustments.
Fixed your post....
(1) Standing restrictions and cost calculations should be based on alliance standings for corporations in an alliance.
(2) Change the aggregate standings formula to have both delayed and immediate factors.
Today, membership changes take 7 or 8 days to affect corp standings, and I think the calculation is
corp standing = SUM( member standings ) / (number of members
If they changed it t
corp standing = SUM( standings of members in corp for last seven days ) / ( number of current members
Similar calculations should apply to alliances. This would prevent you from just jumping your members to another corp and expect to anchor immediately...unless you anchored before jumping.
(3) Factions should give a 24-hour warning to corps with POS's that have seen their standings drop below the minimum. If the POS is not removed during that time, the faction navy should clean it up. This is intended to clean up the anchoring before jumping your corp loop hole.
The whole who should be in an NPC corp versus a player corp argument is one I'm split on. I don't agree with taxes, as they only apply to revenue generation activities, and therefore shield things like logistics alts that should theoretically be subject to threat or cost in the same way as a mission-running alt.
I'd be more in favor of having to rent your hangar space (above a small amount for newbies), with maximum available space going up with standing. Rent should also apply to the space your sell orders require while sitting in escro, or purchased goods you have not yet picked up.
On the flip side, loyalty should be rewarded. The NPC corps shouldn't sit idly with respect to war decs. Why should an NPC corp allow a corp that has WD'ed one of it's allies dock? Or keep its sentries silent while it sits outside?
Fixed your post - it was a dam mess!
Wormholes: The *NEW* end game of Eve - Online: No Local. No Lag. No Blues (No Intell Channesl). No Blobs.
NEW FEATURE: NO INCARNA! |
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